SOURCES += \
    main.cpp

OTHER_FILES += \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/shaders/selection.vp \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/shaders/selection.fp \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/shaders/Phong_lit_shader.vp \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/shaders/Phong_lit_shader.fp \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/shaders/mtomv.vp \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/shaders/mtomv.fp \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/shaders/flat.vp \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/shaders/flat.fp

HEADERS += \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/primitivebuffer.h \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/primitive.h \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/opengl_inc.h \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/opengl_device.h \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/oglchecker.h \
    ../../../branches/refactoring.10.12/output_devices/OpenGL/matrixbuffer.h \
    ../../../branches/refactoring.10.12/output_devices/Terminal/terminal_device.h \
    ../../../branches/refactoring.10.12/output_devices/output_device.h \
    ../../../branches/refactoring.10.12/scene/shadermanager.h \
    ../../../branches/refactoring.10.12/scene/sceneelement.h \
    ../../../branches/refactoring.10.12/scene/scene.h \
    ../../../branches/refactoring.10.12/scene/material.h \
    ../../../branches/refactoring.10.12/scene/camera.h \
    ../../../branches/refactoring.10.12/tools/vector4.h \
    ../../../branches/refactoring.10.12/tools/vector3.h \
    ../../../branches/refactoring.10.12/tools/pointer_iterator.h \
    ../../../branches/refactoring.10.12/tools/matrix4.h \
    ../../../branches/refactoring.10.12/tools/id_generator.h \
    ../../../branches/refactoring.10.12/workspace/selection.h \
    ../../../branches/refactoring.10.12/workspace/model.h \
    ../../../branches/refactoring.10.12/workspace/lattice.h \
    ../../../branches/refactoring.10.12/workspace/field.h \
    ../../../branches/refactoring.10.12/workspace/molecule/molecule.h \
    ../../../branches/refactoring.10.12/workspace/molecule/bond.h \
    ../../../branches/refactoring.10.12/workspace/molecule/atom.h \
    ../../../branches/refactoring.10.12/output_devices/output_device_visitor.h \
    ../../../branches/refactoring.10.12/output_devices/output_device_visitor_interface.h

INCLUDEPATH += ../../../branches/refactoring.10.12/workspace/molecule/ \
               ../../../branches/refactoring.10.12/workspace/ \
               ../../../branches/refactoring.10.12/tools/ \
               ../../../branches/refactoring.10.12/scene/ \
               ../../../branches/refactoring.10.12/output_devices/ \
               ../../../branches/refactoring.10.12/output_devices/Terminal/ \
               ../../../branches/refactoring.10.12/output_devices/OpenGL/ \
               ../../../branches/refactoring.10.12/output_devices/OpenGL/shaders/ \
               C:\Qt\boost_1_49_0

debug:DEFINES += DEBUG

